![]() Disable the lighting engine and show everything. They are in order: Sky, Parallax, Background, Platforms, Plant, PlantDrop, Object, CursorHintedObject, ParticlesBottom, Effect, Projectile, NPC, Player, ItemDrop, Water, ParticlesMiddle, Foreground, ParticlesTop, Nametag, InfoBars. ![]() Toggle the visibility of the specified layer. Useful for determining routes that enemies take, can get messy looking though. Toggle whether or not to clear boxes displayed with /boxes every frame. Toggle the display of collision debugging polygons if debug mode is enabled. Display the gravity at the player’s position. ![]() Useful in macros to give a character new gear replacing the existing gear, or you know, for fun. ![]()
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